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When a human performer plays
a piece of music on an instrument, he does not start notes exactly at the
millisecond required by the score.
To simulate this effect, it is possible to apply
a little random delay to note starts, in order to make your piece feel
more "human".
To do this, first select with the
"lasso" tool the area to which you want some imprecision to be applied.
Thus, you can select the part of the score (or
of the staff) you want this effect to be applied to.
Select then "Edit>Quantize>Humanize&Swing".
In the window that opens, you can then select a numerical value for the
imprecision (slider on the bottom of the window).
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Note :
In this window you can also select the swing
value. |
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Click OK. The selected imprecision will be
applied to the selection range.
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Question : How
does this "imprecision" tool work ? |
|
Imprecision is a matter of the delays given to notes.
For each note in the selection range, it adds a random delay depending
on the value you selected through the slider.
This value is expressed in 64ths of a quarter
note.
Thus, if you select a value of 4, a random delay
from 0 (no delay) to 4/64ths of quarter (4/256ths) is applied to
each note.
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Question : How
do I remove imprecision ? |
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Apply an imprecision of 0, or select the "Mechanize"
option.
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